Woodfel 1.0 Launch!
Posted 25th July 2023
 
I'm pleased to announce that Woodfel 1.0 is finally ready to launch!

The patch will go live on July 28th, bringing Steam Early Access to an end. The images below shows some of the new features, but keep an eye out on the Discord server or socials for more details!




I can't wait for you all to play the new version, and I hope you enjoy it!

Posted by L3ftybot


Woodfel - Road to 1.0
Posted 7th August 2022
 
Though I've been pretty quiet since the 0.847 build in June (When I added achievements and some other quality-of-life improvements), I have been hard at work on the 1.0 build of Woodfel. This is the build which will take Woodfel out of Steam Early Access and into full release!

The major changes in Woodfel 1.0 will be an improved tutorial, the addition of a quest system (with a bit of a storyline!), and a new type of world quest which drops a reward chest. Lets have a look at them in detail:

New Tutorial
The new tutorial will be a little more hand-holdy than the existing one, especially at the very start. It will hopefully do a better job of equipping players with the basic skills they need to enjoy the game, and lead them into their first quests.


Quests
Next up NPC's like Maeve will have quests for the player. These could be gathering or crafting quests, missions to defeat baddies, or just taking messages and things to their friends. I'm hopeful to thread a bit of a narrative through the main story quests though to explain what's going on between the Woodfolk and the Demonkin! Players will have a quest book, and be able to track a quest on the hud too.


Other Changes
I'm also adding world quests to defeat groups of enemies for a reward, some new items to help players gear up a little more smoothly, larger storage chests, and a new Kick ability to make combat a little more fun right from the start! Not to mention a few bug fixes and imrpovements, but they can wait for the patch notes.

I can't put a firm date on the launch of 1.0 just yet, but as I progress with the new tutorial and quests system I'll keep you updated! I'm really looking forward to getting it finished and taking Woodfel into full release!

Posted by L3ftybot


Woodfel Steam Winter Sale!
Posted 22nd December 2021
 
The Steam Winter Sale is now on and you can grab Woodfel for a huge 50% off!
Click the banner below to visit the Steam store.


The festive season has also begun in Woodfel, with festive decorated trees and some new items to discover!


Hope you all enjoy the update!

Posted by L3ftybot


Woodfel Summer Update!
Posted 22nd June 2021
 
Summer has come to Woodfel! Jump in-game now to loot the vintage 2021 summer sunglasses!


Click the image above to visit the store page and get the game!

Posted by L3ftybot


Woodfel Steam Early Access Launch this Friday
Posted 26th April 2021
 
Hey folks!
The Woodfel launch is fast approaching, the game will launch on Steam Early Access this Friday (30th April)!


Don't forget to add it to your wishlist before Friday so you get notified when it goes live! You can use the button above to wishlist the game.

Posted by L3ftybot


Woodfel Steam Early Access Launch Date
Posted 3rd April 2021
 
Hi everyone!
With great excitement I would like to announce the Steam Early Access launch date for Woodfel.
Woodfel will be coming to Steam in Early Access on April 30th 2021!


If sandbox crafting & building games are your thing, don't forget to wishlist Woodfel on Steam here!
And you can check out the Woodfel trailer below!


It's super exciting to have finally got the game to this point, and I can't wait for people to see it!

Posted by L3ftybot


New Woodfel Trailer & Steam page!
Posted 25th August 2019
 
Hi guys, there's now a new trailer for Woodfel that you can check out below!
Also the Steam page is now live so you can check out more about the game and add it to your wishlist:



Posted by L3ftybot


Woodfel Alpha 0.731
Posted 12th August 2018
I've uploaded a small patch (available at the top of the page) to fix a couple of bugs.

Fixes:
- Fixed an issue with switching resolution & switching to/from windowed mode.
- macOS build should now list available resolutions correctly.

Posted by L3ftybot


Woodfel Alpha 0.73
Posted 5th August 2018
 
 
Woodfel 0.73a is finally here! This build contains a wealth of updates, in particular some significantly improved world generation.

Improvements:
- Improved escape key handling to close open UI windows.
- Terrain generation now generates more dramatic and varied scenery.
- Characters now have noses and mouths!
- Character panel re-arranged to make room for facial hair slot.
- Chat made transparent; in the future it will fade out when inactive.

Additions:
- Beard! More facial hair options coming soon.
- New giant boss creature added with an actual loot table!
- Goblin creatures added.
- Leather armour torso added - no stats yet but that will come in the balance build.
- Various type of random structures are now generated during world creation, which can be used by events.

You can download the latest version using the button at the top (this time I even made a mac build), enjoy!

Posted by L3ftybot


Woodfel Alpha 0.72 Hotfix
Posted 21st May 2018
 
 
I've just put up a small hotfix for Woodfel (Version 0.72a).

I've added a vsync option (enabled by default) and fixed a small issue with the camera which was noticable at lower framerates.
This vsync option should help for streaming as the CPU & GPU won't be trying to render frames at an unlimited rate!
You can download the hotfix by clicking the button at the top.

Posted by L3ftybot


Woodfel Alpha 0.71 Released!
Posted 18th May 2018
 
 
Woodfel alpha 0.71 is now available!

This minor release includes a reworking of how the build items work together to improve ease-of-use and flexibility. The previous Interior/exterior orientation restriction has been removed.

Fixes:
- Deprecated items & world objects should not break saves.

Improvements:
- All wall items pulled onto the same grid to minimise orientation issues.

Additions:
- Replacing the in/out corner wall pieces are a set of 1x1 footprint pieces; Corner, Junction & Cross for each wall set.
- Single tile width roof/wall pieces.
- Roof cap objects added.
- Roof in-corner size reduced for greater flexibility.

You can download the latest version using the button at the top, enjoy!

Posted by L3ftybot


Placeholder video post!
Posted 18th May 2018
 
Look a video!

Posted by L3ftybot


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